Monday, October 02, 2006

Living Through Video Games


Dawn of War. Doom. Mortal Combat. Battlestations: Midway. Destroy All Humans! 2. These are merely a few among the thousands of video games that are sold worldwide. But these video games all have one thing in common: they are based upon war and violence, along with hundreds of other violent games.
Our society is greatly influenced through all forms of media. One form of media that has an affect on its users is video games. The video games include all kinds of content and material that is suitable for all ages. Yet, the context of each game affects the users and impacts their decisions or behaviors. Unfortunately, most games primarily appeal to children. Some of the most popular games involve some type of violence, which unconsciously teaches children violence at a young age. Boys, primarily, exposed to this violence through video games, subjects them to be more violent as they grow up. Our society neglects the fact that video games can hold such an impact on children.
Video games have become increasingly popular, yet they are rarely looked at as a form of media. These games relay messages to its users and are able to influence them in many different ways. Whether its violence, or car racing, the users get ideas from the games they play, and act on these ideas in real life. We need to rethink about the messages being sent in the video games, and aim them more towards positive messages, because video games have such an impact on society.

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